What Is Voice Design?

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Written by Rachael Trickey

Voice design is both an art and a science. It’s more than just writing a script to take the user from point A to point B and collect some information along the way.

The designer needs to bridge the gap between technical functionality – the needs of the machine – while also accounting for the sometimes unpredictable behaviour of the human users – the needs of the humans.

Every interaction is the sum of its parts, and must be taken in totality when creating a successful voice-centred design. The mapped user journey needs to be functional, feel natural, and accomplish its designed task.

Besides being a good writer, a voice designer needs always to be an advocate for the end-user and must also be aware of the limitations of human-to-machine voice interactions.

For example, when two people are speaking on the phone, there are verbal cues to indicate when it is time for the other person to speak; a long pause, a subtle “um-hum” to indicate that someone is still listening, or even something very overt like “what do you think?”

The absence of such cues in human-to-machine conversations can cause turn-taking problems which can quickly derail an interaction and cause it to fail.

This is just one example of the many considerations a designer needs to take into account when creating a voice-centred interaction.

Thanks to Talkdesk

Rachael Trickey first joined Call Centre Helper in 2010. She has acquired extensive knowledge of call centre technology and the key players in the contact centre Industry.

Rachael is an Account Manager at Call Centre Helper, helping our current customers especially with Webinars and Social Media.

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